I can’t believe we’re already wrapping up 2024 – what a ride it’s been! Shifting gears from media to gaming felt like stepping off a cliff and hoping the parachute would open – and it did, spectacularly. This year has been one of the biggest transitions of my career, full of pivotal decisions, bold risks, and that electric feeling of starting something from scratch. So, I wanted to take a step back and share how far we’ve come, and where we’re headed as we steam into 2025.
A Look Back at 2024
January
This whole adventure kicked off in January at Global Game Jam 2024. Kinshuk, Yadu, Vivek, Shubhank and I first crossed paths at a jam site, where the spark for Second Quest was ignited. We bonded over our shared love for games, and before we knew it, we were sketching out the early blueprint of what would become our studio.
February – June
From there, Kinshuk and I dove headfirst into building the foundation – refining the studio’s strategy, crafting the business plan, and dreaming up our debut title. By June, we had finalized the concept for our debut game, a sandbox simulation and a playground for creativity and modding.
July – Making It Official
July was a milestone month – Second Quest officially came to life. By the end of the month, we were a fully incorporated private limited company based in Bengaluru.
On July 15th, we were featured on IGDA Foundation’s WE ARE INDIEDEV livestream, giving the world its first glimpse of our game.
October – Shifting Gears to Full-Time
October 1st marked a turning point – the founding team officially transitioned full-time to Second Quest. With that, development on our debut game hit full speed.
October 4-5
Kinshuk and I had the privilege of attending Together 2024 by She Capital, which was nothing short of inspiring. The event brought together some of India’s most innovative female entrepreneurs and VCs, and being in that space gave me the fuel I needed to push forward. The connections I made there continue to shape how I approach building this studio.
October 17-20
Next stop – Gamescom Asia 2024 in Singapore!
Kinshuk, Vivek, and I packed our bags (and laptops) and set off to showcase the first glimpses of our game. Thanks to Global Game Jam’s support, we had the chance to present our studio and game to some of the biggest investors and publishers in the world. And the feedback? Overwhelmingly positive. It felt like a massive validation of everything we’d been working toward.
I also had the honor of speaking on the Women in Games Asia panel at Xbox Discovery Day. It was a powerful moment – discussing how we can increase women’s participation in gaming felt like coming full circle after my media career.
November 13-15
Home sweet home – IGDC 2024.
Returning to India’s biggest game dev conference felt like coming back to our roots. This was where Kinshuk and Yadu started their journey years ago, and now we were here as Second Quest.
We demoed our game to friends, peers, and investors, soaking in the feedback and energy. Yadu led a session on DEI, while Kinshuk spoke at two major panels, “The Lies We Tell Ourselves” and “Fundraising by Indie Studios”.
December – The Big One
Here’s the cherry on top – we closed our first major internal milestone for the game this month and signed our first set of investors! This marks the beginning of a new phase for Second Quest, and we couldn’t be more excited for what’s to come.
Full Steam Ahead into 2025
2025 is already shaping up to be huge. We’re rolling full steam ahead with development, expanding our community, and working hard to bring our debut game to life. I can’t wait to share more updates (and maybe a few surprises) with you all.
To everyone who’s supported us – from investors to fellow devs and friends – thank you for being part of this journey. Your belief in Second Quest fuels us every single day. Here’s to an incredible 2025!
Wishing you all happy holidays and an exciting new year.
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